![]() ![]() For this reason, engagement-defined herein as a kind of focused attention that involves investment or engrossment in an activity or with a person or thing 3, 4, 5-is a critical gating mechanism for successful learning 1, 2. Information that is not perceived as relevant-even if looked at-may go unprocessed 1, 2. In everyday complex environments, successful adaptive action depends upon selectively engaging with things that have the greatest behavioral relevance. Findings support the use of eye-blink measures in future studies investigating a person’s subjective perception of how engaging a stimulus is. However, for individuals with lower blink rates, blink rate patterns may provide less optimal measures when engagement shifts rapidly (at intervals of 1 second or less). Results demonstrate that blink rate patterns can be used to measure changes in individual and group engagement that unfold over relatively short (1 second) and long (60 second) timescales. In the present study, viewer engagement was experimentally manipulated in order to: (1) replicate past studies suggesting that a group of viewers will blink less often when watching content that they perceive as more important or relevant (2) test the reliability of the measure by investigating constraints on the timescale over which blink rate patterns can be used to accurately quantify viewer engagement and (3) examine whether blink rate patterns can be used to quantify what an individual – as opposed to a group of viewers-perceives as engaging. Probabilistically, the more important the visual information is to the viewer, the more likely he or she will be to inhibit blinking. This method capitalizes on the fact that although we remain largely unaware of our eye-blinking in everyday situations, eye-blinks are inhibited at precise moments in time so as to minimize the loss of visual information that occurs during a blink. so, hopefully this might help someone else out at some point.Eye-blinking has emerged as a promising means of measuring viewer engagement with visual content. Who knows why □♂️Īnyway, mine at least was a simple fixed once I kind of figured out where the issue was at. But, the problem was still there (indicating that it wasn't an image issue.) Surprisingly though, when I tried dragging just those two images back in, everything worked fine. ![]() I figured they were just corrupted so I deleted them. So I did the frame-by-frame and saw that in two spots it said 'Sprite Missing'. Double-checked that it was set up the same as all others.) If you also watch the inspector window with the object selected, you can see the name of each animation frame as it goes by. I could click on the frame image and it would show, but during animation it would disappear, causing the flashes.īut, by having the pop-out animation window open that can play frame by frame, I could figure out where the flash was. For me, the animation would play, but there was a couple of bad frames/sprites that would be there as far as 'in' the animation, but they just weren't showing on screen. ![]()
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