The innovation combines gaming software and commercial off-the-shelf VR headsets to train military personnel. In 2020, Simcentric’s SAF-TAC Virtual Training Environment received £300,000 in DASA funding as part of the Open Call for Innovation. In addition, its also highly detached from how users perform actions in real-life situations. According to DASA, traditional desktop training presents a steep learning curve as users have to learn complex mouse and keyboard controls. Because of this, virtual training is said to have grown in demand as a low-overhead method to complement live training. Team-based training is believed to be essential for military personnel to improve individual and collective proficiencies, but is difficult to deliver in an effective and cost-efficient way. User evaluations are believed to be taking place at 7 regional locations across Australia to inform where VR systems can provide the greatest benefit. SAF-TAC will be expected to underpin evaluations on where the Australian Army may apply VR in training. SimCentric has used funding from the Defense and Security Accelerator (DASA) to develop a virtual reality based-training system for military personnel, and following tests in the British Armed Forces, the system has been licensed by the Australian Army to evaluate virtual reality training applications.Ĭiting success and feedback from DASA and UK Armed Forces trials, SimCentric teamed up with Australian company Applied Virtual Simulation (AVS), to deliver SAF-TAC to the Australian Army as part of the Land Simulation Core 2.0 Program, which is designed to seek a suite of common simulation software to train military personnel in an integrated virtual environment.
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